Miracle Slime
2D mobile side scroller
Runner
Take control of a cute slime, sliding and jumping through the world! The inhabitants have been infected by a virus and you are the only one who can save them! But be careful, taking in too much of the infected energy may cause nasty explosions, while not taking it in over time can result in death.
Commissioned by Singapore Games Association (SGGA)
Gallery
Video and screenshots
Developed by
Riptide
Miracle Slime is my first ever mobile game. It entails a scientist turned slime who tries her best to undo the mistake that she has made. It is a runner game with a catch, our size. Over time the slime will lose her size, and if she gets too small, she evaporates. To overcome this the player has to absorb the infected and grow bigger. But growing too big can lead to exploding.
This was the first game I ever made for a client which helped me gain more insight into the game making process. It was also my first time ever leading a team of 6. Project management was to an extent difficult, but i'm really happy of how the final product turned out.
Team size: 6 members
Role: Team lead | Programmer
Work involved: Programming, Project management, Level design